Security guards never comment on the player's unholstered weapon due to incorrect use of the IsWeaponOut condition.
Details
The function IsWeaponOut returns the following values:
- 0 - If the Actor does not have a weapon drawn.
- 1 - If the Actor has only his fists out.
- 2 - If the Actor has a weapon.
Security guards should comment on the player's unholstered weapon (e.g., "Want to put that weapon away? You're making me nervous."). However, in these dialogs, the game checks for IsWeaponOut=1, not for IsWeaponOut=2. Because of that, these lines never trigger.
Affected lines
- 0006175C
- 0006175D
- 0006175E
- 000447DA
- 000447DB
- 00217853
- 00219AF1
- 001569C9
- 0015DA46
- 0015DA47
How to fix
- Quest \ 00061754 <DialogueUCNewAtlantisSecurity> \ 00061757 \ 0006175C - "Gonna need you to holster that weapon."
- Quest \ 00061754 <DialogueUCNewAtlantisSecurity> \ 00061757 \ 0006175D - "Hey, no weapons. Put that away."
- Quest \ 002BCA5E <DialogueGenericGuards> \ 0015DA4D \ 001569C9 - "Whoa whoa. Any reason you can't holster that?"
- Quest \ 00061754 <DialogueUCNewAtlantisSecurity> \ 00061757 \ 0006175E - "Better not start any trouble."
This phrase can be said for both weapons AND fists.
- Quest \ 0023FB04 <UC_TerrormorphSupportQuest> \ 0023FAF9 \ 000447DA - "Put down your weapons. We just want to be friends."
- Quest \ 0023FB04 <UC_TerrormorphSupportQuest> \ 0023FAF9 \ 000447DB - "You! Put it down! Put down the weapon or we shoot!"
- Quest \ 0026D87F <MQ105_AlwaysOnDialogueNeon> \ 0026D87E \ 00217853 - "Hey, keep the weapon holstered, will you?"
- Quest \ 002BCA5E <DialogueGenericGuards> \ 0015DA4D \ 0015DA46 - "Want to put that weapon away? You're making me nervous."
- Quest \ 002BCA5E <DialogueGenericGuards> \ 0015DA4D \ 0015DA47 - "Want to put that weapon away, chief? You're making me nervous."
- Quest \ 002A0E95 <UC05_EmbassySupportQuest> \ 001DC55F \ 00219AF1 - "Stash the weapon. You're in an embassy, for goodness' sake."
Game Version
1.9.51.0
Language
English (EN)
New Game
Yes
Reproduction Steps
- Unholster your weapon.
- Try to talk to any common guard in New Atlantis (or other cities) as many times as you can.
- Notice that guards never comment on your weapon.
Platform: PC (Steam)
Type: Missions & Dialogue
Fix Ready