Impact grenades are using the frag grenade model when thrown instead of the correct impact grenade projectile model.
ImpactGrenadeProjectile [PROJ:0005516E] is using "Weapons\FragGrenade\GrenadeFrag_Projectile.nif" when it should be using "Weapons\impact_shrepnelgrenade\GrenadeImpact_Projectile.nif". Made the switch and tested in-game and it's working as expected. Other grenades seem to be correct, it's just this one. See the #community-patch channel in the discord for an esm.
1.13.61.0
Yes
Throw an impact grenade, enter photo mode while it's still in the air, and verify the model used.